Post by Echo on Jul 2, 2013 15:19:41 GMT
Name: Chiyoko "Chiyo" (Originally Santo Ayumu)
Gender: Female
Race/Class: Human/Blademaster
Age: Unknown, verging on ancient, but she still looks like a teenager (no-one is entirely sure how long she's been kept alive, not even herself)
Mortality: 7 - The only way to kill her is to kill her original self, Santo Ayumu, which is being kept magically alive and protected deep within the vaults at HQ.
Phys App: Aqua-blue hair and dazzling sea-foam eyes, tanned skin with pale tribal-esque tattoos scattered across her body, which have magical protection imbued in them. She has a set of Storm Armour from The World which she wears most of the time, especially during quests, as it gives her protection against electrical attacks. This includes a collar and cat's ears, a small breastplate (as is traditional in Japanese games), a loincloth-esque skirt with metal sides and shield-shaped belt protecting her hips, waist and crotch, leggings, arm guards from her elbows to the backs of her hands, and armoured boots, all of which are varying shades of black, blue and purple. For strolls around HQ she tends to go for a casual, yet elegant, combination of short skirt and a shirt, with a bow, all in a variety of colours.
Weapons: She owns a rare Chaos Sword from The World.
Magic/Skills: No intrinsic magic, but she has the ability to perform several specialised elemental attacks with her sword, which gives her specific use of darkness, fire, water and earth elements. The large pouch she carries on her belt is also partly-magical in that, as in many games, it can carry an unlimited number of items of varying shapes and sizes. Ability-wise, she's become very adept at many typically-game-related skills, such as lock-picking, sword mastery, potion-making, etc. It is also near-impossible to kill Chiyoko as she has a habit of 'respawning' back at HQ when she dies. The only real way to kill her and be sure she's dead is to kill her original self, Santo, whom the QA is protecting.
Background: Originally human, Santo and her best friend spent much of their free time playing an online game through virtual reality headsets, known as HMDs (Head-Mounted Displays) and a gamepad. Whilst in-game one day they came across a new portal. Since the game was constantly being updated, they thought nothing of it at the time. However, as they appeared to be the only ones to have discovered it, they decided to check out what field or dungeon was on the other side. They realised something was wrong when their 'graphics' suddenly became immeasurably realistic on the other side. They had found a QA portal by mistake. Their real selves slipped into comas, having not been able to deal with the sudden change, but the game characters continued to exist. The characters were real now, but since a person's consciousness can only reside in one body at a time, the QA offered them a choice: Go back into the game and become their real selves again, or remain as their characters, with all the attributes and skills they'd achieved, but working for the QA. The both chose the latter. HQ took their real selves into protection once it was clear they were too vulnerable to be ignored, and has been keeping them magically alive ever since. That was under the old management. When the Battle for Balance (the Great Battle for the Underworld) came about, Santo was on a quest elsewhere. However, she returned in time to fight towards the end and, needless to say, she survived. As she was only fourteen when she began working for the QA, and has been magically kept alive for thousands of years, she is one of the few Questers left who can remember the old management. Many of the others have died or simply quit. Santo remains, knowing that as long as she is with HQ, she is essentially immortal, but the minute she leaves, they'll stop keeping her real self alive, and she'll die almost instantly. After a couple of centuries with the QA, still before the management change, everyone Santo had known on her homeworld was dead and gone. She decided this meant she could get a fresh start, so she changed her name, choosing one that fit who she was now: an eternal child; thus she became Chiyoko, though she likes the nickname 'Chiyo' that one of the other Questers gave her. Her real self, her original self, is still known as Santo. Chiyo believes she has changed so much from her original self that they are now two very separate people. There are few people who know Chiyo and Santo are even linked, let alone how. Even the new management doesn't know Chiyo's entire history, since she joined before proper records of Questers were kept. The new management knows her as Chiyoko, and only knows what she's done since becoming Chiyoko.
She continued to visit The World in order to level up and obtain better equipment, and her avatar has become almost a legend in its own right since a rumour started floating around that she was a mythical NPC who turns up randomly now and then. Of course, some of the other gamers claim she's a hack, but that doesn't bother her anymore. She visits The World far less frequently than she used to now, as the game developers stopped creating new content hundreds of years ago. The World itself became a ghost-world, lost in the ether of the internet. That was until HQ sent a jolt of magic there, and the place began to take on a life of its own. The world developed by itself and the NPCs no longer stuck to their programming. Of course, it has always been possible to go back in time and enter The World much earlier on, but Chiyo enjoys seeing how it changes without an architect.
Personality: A perpetual child, Chiyo will always retain some of her childish persona, however, the millennia have not been overly kind to her, and she has both the wisdom and skill of the ancient. Relatively lighthearted most of the time, she has decided it is best not to form lasting relationships with mortals, as she knows she will outlive them all. She tends to stick to immortals like herself these days, and has developed a keen ability to sit back and observe time passing. She enjoys seeing how the multiverse changes around her, but can be a little sentimental at the same time. Being treated like a child frustrates her, but she has gotten so used to it that she no longer makes a fuss about it. She merely correct those who she feels will be able to handle the correction, and ignores it from others. A sharp mind, she has read every book in the QA Library more than once, and has visited every world at least once; though not always bothering with all the parallels and variants and, obviously, HQ continues to discover new worlds, which she then makes it her mission to visit. The new management don't like her much, since she's older and more experienced than a fair few of them, but they respect the fact that they need her, so are often polite to her, with just a hint of disdain. She refused a management position a couple of times because she would hate to be always stuck at HQ. Her inner child still longs for the freedom of the old days. With all this in mind, the new management will often allow her to do and say things they would not normally tolerate in their Questers, which occasionally makes her cocky and a downright nuisance.
Notes: "The World" is the name of the setting of the fictional MMORPG from the .Hack franchise, which is where she is originally from.
She lives in a large apartment within HQ.
Gender: Female
Race/Class: Human/Blademaster
Age: Unknown, verging on ancient, but she still looks like a teenager (no-one is entirely sure how long she's been kept alive, not even herself)
Mortality: 7 - The only way to kill her is to kill her original self, Santo Ayumu, which is being kept magically alive and protected deep within the vaults at HQ.
Phys App: Aqua-blue hair and dazzling sea-foam eyes, tanned skin with pale tribal-esque tattoos scattered across her body, which have magical protection imbued in them. She has a set of Storm Armour from The World which she wears most of the time, especially during quests, as it gives her protection against electrical attacks. This includes a collar and cat's ears, a small breastplate (as is traditional in Japanese games), a loincloth-esque skirt with metal sides and shield-shaped belt protecting her hips, waist and crotch, leggings, arm guards from her elbows to the backs of her hands, and armoured boots, all of which are varying shades of black, blue and purple. For strolls around HQ she tends to go for a casual, yet elegant, combination of short skirt and a shirt, with a bow, all in a variety of colours.
Weapons: She owns a rare Chaos Sword from The World.
Magic/Skills: No intrinsic magic, but she has the ability to perform several specialised elemental attacks with her sword, which gives her specific use of darkness, fire, water and earth elements. The large pouch she carries on her belt is also partly-magical in that, as in many games, it can carry an unlimited number of items of varying shapes and sizes. Ability-wise, she's become very adept at many typically-game-related skills, such as lock-picking, sword mastery, potion-making, etc. It is also near-impossible to kill Chiyoko as she has a habit of 'respawning' back at HQ when she dies. The only real way to kill her and be sure she's dead is to kill her original self, Santo, whom the QA is protecting.
Background: Originally human, Santo and her best friend spent much of their free time playing an online game through virtual reality headsets, known as HMDs (Head-Mounted Displays) and a gamepad. Whilst in-game one day they came across a new portal. Since the game was constantly being updated, they thought nothing of it at the time. However, as they appeared to be the only ones to have discovered it, they decided to check out what field or dungeon was on the other side. They realised something was wrong when their 'graphics' suddenly became immeasurably realistic on the other side. They had found a QA portal by mistake. Their real selves slipped into comas, having not been able to deal with the sudden change, but the game characters continued to exist. The characters were real now, but since a person's consciousness can only reside in one body at a time, the QA offered them a choice: Go back into the game and become their real selves again, or remain as their characters, with all the attributes and skills they'd achieved, but working for the QA. The both chose the latter. HQ took their real selves into protection once it was clear they were too vulnerable to be ignored, and has been keeping them magically alive ever since. That was under the old management. When the Battle for Balance (the Great Battle for the Underworld) came about, Santo was on a quest elsewhere. However, she returned in time to fight towards the end and, needless to say, she survived. As she was only fourteen when she began working for the QA, and has been magically kept alive for thousands of years, she is one of the few Questers left who can remember the old management. Many of the others have died or simply quit. Santo remains, knowing that as long as she is with HQ, she is essentially immortal, but the minute she leaves, they'll stop keeping her real self alive, and she'll die almost instantly. After a couple of centuries with the QA, still before the management change, everyone Santo had known on her homeworld was dead and gone. She decided this meant she could get a fresh start, so she changed her name, choosing one that fit who she was now: an eternal child; thus she became Chiyoko, though she likes the nickname 'Chiyo' that one of the other Questers gave her. Her real self, her original self, is still known as Santo. Chiyo believes she has changed so much from her original self that they are now two very separate people. There are few people who know Chiyo and Santo are even linked, let alone how. Even the new management doesn't know Chiyo's entire history, since she joined before proper records of Questers were kept. The new management knows her as Chiyoko, and only knows what she's done since becoming Chiyoko.
She continued to visit The World in order to level up and obtain better equipment, and her avatar has become almost a legend in its own right since a rumour started floating around that she was a mythical NPC who turns up randomly now and then. Of course, some of the other gamers claim she's a hack, but that doesn't bother her anymore. She visits The World far less frequently than she used to now, as the game developers stopped creating new content hundreds of years ago. The World itself became a ghost-world, lost in the ether of the internet. That was until HQ sent a jolt of magic there, and the place began to take on a life of its own. The world developed by itself and the NPCs no longer stuck to their programming. Of course, it has always been possible to go back in time and enter The World much earlier on, but Chiyo enjoys seeing how it changes without an architect.
Personality: A perpetual child, Chiyo will always retain some of her childish persona, however, the millennia have not been overly kind to her, and she has both the wisdom and skill of the ancient. Relatively lighthearted most of the time, she has decided it is best not to form lasting relationships with mortals, as she knows she will outlive them all. She tends to stick to immortals like herself these days, and has developed a keen ability to sit back and observe time passing. She enjoys seeing how the multiverse changes around her, but can be a little sentimental at the same time. Being treated like a child frustrates her, but she has gotten so used to it that she no longer makes a fuss about it. She merely correct those who she feels will be able to handle the correction, and ignores it from others. A sharp mind, she has read every book in the QA Library more than once, and has visited every world at least once; though not always bothering with all the parallels and variants and, obviously, HQ continues to discover new worlds, which she then makes it her mission to visit. The new management don't like her much, since she's older and more experienced than a fair few of them, but they respect the fact that they need her, so are often polite to her, with just a hint of disdain. She refused a management position a couple of times because she would hate to be always stuck at HQ. Her inner child still longs for the freedom of the old days. With all this in mind, the new management will often allow her to do and say things they would not normally tolerate in their Questers, which occasionally makes her cocky and a downright nuisance.
Notes: "The World" is the name of the setting of the fictional MMORPG from the .Hack franchise, which is where she is originally from.
She lives in a large apartment within HQ.